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Many Thanks

Thank you to all that participated in ESPI3 (players, sponsors, organizers, spectators, media, local community, and you). I had a blast this weekend, and I don’t think I’m overstepping my bounds by saying that the rest of us DC players did as well. We’re grateful that so many amazing players and teams made the trip (no matter how far) to help make such an epic event.

There were a lot of folks with cameras there this weekend, and we’d love to see your photos of ESPI3. If you have any pics from the weekend, please post them on Flickr with the tag “ESPI3.”

See you at the next one, which for me, is most likely NYPWRRPT&BBQCMDE.

-Matt

Schedule for the weekend

Friday
9:00pm ~ Pre-Registration at Asylum Bar (Downstairs @ 2471 18th Street NW)

Saturday
9:00am ~ Arrival / Welcome / Pick up Games
11:00am ~ Round Robin Group play begins
2:00pm ~ Registration Closed
5:00pm ~ Final Round Robin Games
6:00pm ~ Polocat
8:00pm ~ Private Party at Wonderland (Upstairs @ 1101 Kenyon St. NW)

Sunday
9:00am ~ Arrival / Pick up Games
10:00am ~ Bracket Announcements / Begin Bracket (Don’t be late!!)
5:00pm* ~ Finals (could vary based on number of teams)
6:00pm* ~ Awards

(* Due to the large number of teams participating in this year’s tournament, these times are just an estimate, and are subject to change. Updated to the schedule will be announced through out the day.)

Final touches

So everything is coming together now, and we are putting the final touches on all the little side projects that are going to make this event kick ass. Let’s just say that all our friends have come through, and the all those favors called out have come back ten fold.

The prizes are all in, and they look so sick. Who ever battles their way to the top on Sunday is going to be very happy on the ride home. But I think everyone is going to be pleased actually, winners and losers alike.

Yes, if initial reports are correct, we’re going to be treated to the finest polo on the East Coast, as we’ve heard positive confirmation from some of the biggest cities: Philly (last year’s champions), NYC, Boston, Ottawa, Chicago, Milwaukee, Madison, Pittsburgh, Daton, South Jersey, Baltimore, Richmond and more…

Get ready. We are.

One week out


photoset on flickr

 

  • Swept in and around the Rush Rink
  • Dug out the North West corner of all the wet leaves
  • Discovered a massive storm drain!
  • Taught some little kids how to use paint rollers, and bribed them with donuts
  • Painted the boards black, with a white base line
  • Covered two of the sharp metal brackets with foam padding
  • Tightened / added screws around the edges of loose plywood
  • Reinforced the low wall by the benches with some new anchor bolts
  • Hung 2 plywood boards for announcements / brackets
  • Filled the cracks with cement
  • Weeded the Battledome, and swept up all the glass and dirt
  • Got a wicked sun burn

Report from NYC Scouting Trip

This weekend a group of 4 from NYC headed down to spend a few hours scouting the rink.  Here’s what one player (Birdseye) had to say about their experience:

The court itself is pretty nice. It’s no Pit, but few things are. It used to be a tennis court that has had boards put up all around it for hockey. They’re banked in the corners, and only (maybe) 3 feet high on the left and right sides. So I’m sure we’ll see a few players go over the walls during the tournament. 8-10 foot high chain link fence right against the boards on three sides, with benches along the western side of the court. The size is not too big, not too small, all in all a good size. The only real negative that I could see is that it is sloped with the northwest corner being the low point (the goals are at the north and south ends of the court). That corner had a lot of dirt in it that made the surface a bit slippery and ball tended to roll that way. D.C. has placed their goal post 6-10 inches farther apart than NY does with about 2 feet behind the goals. So slightly wider goals with no real room to play the ball behind them. Oh, and they have nice bright white lights that actually turn on and make it easy to see. We didn’t have time to stay and play at night, but the lights came on around 6pm and the difference was noticeable.

Across the street from that court they have the ThunderDome. As Doug said, “so awful it’s awesome”. It made me think of lost Aztec ruins. It’s a sunken basketball court with concrete bleachers on both sides. The whole thing is grey and very angular. The court surface is completely beat, all cracked and bumpy. Lots of “character”. It might be that every team has to play at least one game there during the round robin.

How does D.C. play you ask? They’re definitely better than they were last year. Like everywhere, they have a mix of players, some are ok, a couple are great. They all seemed very solid. They certainly run screens better than we do, it can be difficult to get the ball past them. From what I saw, they’re not as fast as a lot of the NYC players, but it’s a smaller court and that speed isn’t as big of an advantage (except for Zack who seemed to be everywhere at once). There was one player Bruce who I kept underestimating, he a bit older so my mind wanted to equate him to Frank the Tank, then he schooled me a couple times. Not all older players wildly hit the ball.

Useful?  You make the call.

Friday night @ Asylum

We’re doing a Meet-N-Greet on Friday night at Asylum (on 18th in Adams Morgan). Doors open at 5pm with happy hour specials running until 8pm. ¢.25 wings? $1 tacos? Yes.

PRE-REGISTRATION will start around 9ish, and any out-of-town teams that arrive Friday night are encouraged to come meet the ESPI3 people, and register your team ahead of the Saturday morning stragglers.

REGISTRATION FEES are set at $30 for each team (no exceptions), and will guarantee your team a shot at this year’s title of “East Coast Champions”. You know you want it…

So beat rush hour, get here early enought to stash your bags at your spot, and come on out for a hot night in one of the city’s best dives.

Saturday Night @ Wonderland

What better way to finish off a day full of Round Robin tournament play than at a great bar?

The Wonderland Ballroom is giving us the upstairs for a private party from 7:00 till 10:oopm, after which there will be a live DJ until 3:00am. Food, drinks, beer garden and bikes? Yes.

Click here for a map. It will probably be the final checkpoint of the polocat, but more info on that soon…

Sponsors

So we’re going to do things a little differently this year. Instead of going insane with the sponsors, and getting a dozen or so companies to (generously) donate mountains of swag, we wanted to keep it simple.

Baileyworks BagsBailey Works has agreed to a make some amazing bags, and we’re really lucky to have such a great relationship with them. The bags are in and I’ve seen them with my own eyes. They kick ass, and are totally hooked up with the ESPI3. But wait, there’s always a twist…

Bike Rack DCEven better though has been the support we’ve received so far from The Bike Rack (http://www.bikerackdc.com). Listen, if you’re ever in the neighborhood (14th & Q st. NW) stop on by and check this store out. Really cool people who know their bikes, and who won’t hassle you too bad if you don’t know yours.

Jon Wye Belts We’ve also been talking with a local area artist named Jon Wye who makes the most amazing leather belts. He’s talking about maybe putting something together for the winners, but we’re keeping these cards close for now.
Check out his site at www.jonwye.com for more info.

The other prizes are top secret. But let’s just say we’re keepin it on a polo theme. It’s the ESPI3 after all!

The Rules

- Two teams of three players. No player substitutions will be allowed.

- Any type of bicycle is allowed. Handlebars must be plugged. Teams are permitted to keep a fourth bicycle ready for substitution.

- Mallets must resemble a croquet mallet with a wide side and a round end. Modified ski poles and plastic pipe are the most common materials. The handle end of the mallet must be plugged.

- The ball will be a standard street hockey ball.

- Goals will be a pair of orange road cones spaced one bike length apart. If disrupted, it is the responsibility of the player who disrupted it to fix it.

- Round-robin games are timed and end after 10 minutes; tournament games are played to 5 points.

- Start of a game: Each team will be stopped behind its own goal line and the ball will be positioned at center court. Play will begin with a “3 2 1 GO!” from the sideline.

- A scoring goal must be made from the tip of a player’s mallet. A “shuffle” does not count as a goal; if the ball is shuffled through the goal, play continues uninterrupted. ***note*** The ball is still live and considered a shot even after deflecting of a surface (for example a wheel, or opponent’s mallet) and remains in play while under the mommentum imparted to it by the original shooter.

- After a goal is scored, the team who scored returns to their half of the court. The team who was scored on takes possession of the ball and cannot begin play until all members of the scoring team return to their side. The scoring team cannot cross the center line until the ball has been touched.

- Call out the score after each goal.

- Passing “backward” through the goal (from behind the goal line to in front of it, through the goal, a.k.a. “goal offsides”): When the ball is passed through the goal in this way, a goal CANNOT be scored by the first player to play the ball. Any subsequent player to play the ball may score. ***note*** If a non-scoring ball is shot from in front of the goal line and bounces off the back wall and comes out through the goal, the ball is in play and can be scored.

- Players must not touch the ground, or “foot-down”. Each time a player goes foot-down, that player may not touch the ball until they ride to either side at center court line and tap the wall with their mallet. It is poor etiquette not to go immediately and directly to tap out after a foot-down, and disruption of play while heading to center court will not be permitted. Players also may not play the ball with their feet at any time.

- Contact rules: “Like” contact is allowed. Mallet to mallet. Bike to bike. Player to player (except grabbing with hands). All other contact is NOT allowed (mallet to player, player to bike, mallet to bike, etc.)

- A team may call “TIME OUT” in order to tend to physical injury or mechanical failiure only after a goal is scored. Play will continue otherwise.

- Throwing of mallets is not allowed at any time, in any situation.

- Trash talking between teams is allowed encouraged both on and off the court.